In March, I had the opportunity to return to Breath Catalogue to both give a talk and lead a breathing workshop at the Stedelijk Museum in Amsterdam as part of Hold Me Now: Touch and Feel in an Unreal World, organized by Studium Generale Rietveld Academie. Featured on a day devoted to “Haptics, Creativity, and Knowledge Between Bodies,” curated by Mark Paterson, what I shared was inspired by so much that I’ve learned through this project, at the same time as I discovered new aspects of the work by revisiting it through touch or, as I framed it, palpability — in terms of the way definitions slip between the capacity to be both touched and to felt. Here was the first slide of my talk, entitled “Making Breath Palpable: Theatricality, Somatics, and Technology in Uncertain Archives.”